The Automated shortcuts DMX Compiler, (PROCESSING ENGINE) allows to build, from few necessary mapped shortcut on Resolume Arena, a multi-layer shortcuts file, to drive by a DMX evolved controller dozen of layers. according on footprint needed and set, by the user, within 2048 Arena Lumiverse channel.

This tool allows to compile two shortcuts type, depending on the needs of the operator, starting from.

“By Position” mode, triggers the Arena layers, and his functions, where these have been mapped originally, or where these were expected to be, earlier the file processing.
If a layer in the composition, is moved in a different order, it will be triggered by the DMX fixture, already, focused on the new layer position.

“This Layer” mode, trigger the Arena layer, and his function, everywhere the layer was, or is moved after the file elaboration.
The layer 1 will be always triggered, regardless it is in 1 position or not, by the fixture 1 of the DMX controller.

To obtain the proper starting file method, follow the instruction at the following link.

“By Position” mode:
INSTRUCTIONSDOWNLOADPROCESSING ENGINE

“This Layer” mode:
INSTRUCTIONSDOWNLOADPROCESSING ENGINE