DMX SHORCUTS COMPILATION INSTRUCTIONS FOR “This Layer” MODE.


In this section, we assume the art-net connection between the DMX console and Resolume Arena is already set up and working, and one or more Arena Lumiverse are already up and running (maximum 4 DMX Universes/Arena Lumiverse).

The scope involves compiling all needed DMX shortcuts for the “layer” object(s) and their parameters (No Composition, No Clip), this is necessary to maintain overall and predictable control of the media server and allows you to exploit the potential offered by DMX programming all layers within the Resolume Arena project.

The DMX controller should be equipped with fixtures/personality suitable for synthetically controlling a media server organized into independent layers.

The fixtures patched trough the Personality to the console can be proprietary of the console or user-created .

—- IMPORTANT ! —– In “This Layer” mode, shortcuts follow the object (Layer), regardless of its subsequent position, up or down, where the layer have been moved later the setting up the project, instead of “By Position” Mode, which drive the layer that occupies the relative shortcut position the specific moment.
If after the shortcut mapping and processing in “This layer” mode, the layer is moved from position 1 to position 3 it will be always driven by desk id fixture 1.

(Ex. The operator moves, in the composition, the layer 1 in position 3) causing layers 2 and 3 to slide down.
From that moment, in the Media Server, regardless of the Layers new position the layer 1, 2 and 3 will be always driven by personality 1, 2 and 3 on the DMX Controller.

—- IMPORTANT ! —-
The process will only work if there is absolute consistency between personality parameters and shortcuts mapped in the Arena Composition project, and if the DMX Footprint between Shortcuts (fixtures) and personalities in the DMX Console match.

—- IMPORTANT ! —-
“This Layer” Mode shortcuts compiling method, is absolutely “Project Propertary”, it means that any RAW or Compiled “This Layer” Mode shortcuts will work only in the Arena Composition Project whitin it has been compiled.

Due to what is above mentioned, to simplify and achieving results by the “This Layer” Mode shortcuts compiling, it is suggested to:

– Opt. A –
– Download a RAW “By Position” Mode shortcuts file.
– Import this in your project.
– Change the shortcuts type, from “By Position” to “This layer” Mode within your project, see below.
– Follow below instructions to compile this and to use the “PROCESSING ENGINE” of this site to obtain the further needed Layers Shortcuts.

– Opt. B –
– Download from the site Download Area RAW or Compiled “This Layer” Mode Shortcuts, download also the available Arena Composition Project on this site within, “This Layer” Mode shortcuts, have been Compiled.

INSTRUCTIONS

DMX shortcuts are compiled by having Arena listen to the DMX channel sent from the console, after having placed it in DMX Shortcut edit, after selecting the GUI field you want to trigger with that channel. (Ex, in DMX Shortcut edit, click the Video Opacity field for Layer 1, then use the encoder that adjusts the video intensity of Layer 1 on the DMX console).

Step. 01
– GUI setup: in Resolume Arena, from the “View” drop-down menu at the top, select the following items: Show Audio Control, Show Layer Transport Control, Show Layer Transition Control, Show, Help, Show Panel Monitor, Show Undo Toolbar, Show Notes Show Hardware Stats, Show Monitor, Show Layer, Show Clip, Show Files, Show Effect, Show Sources.

GUI Setup

Step 02
Set up layer 01 with the desired effects added from the “Effects” directory at the bottom right of layer area of the UI.

Step 03
– Duplicate layer 1 as many times as desired to obtain clones, which will be renamed Layer 02, Layer 03, etc. (In “This Layer” mode, all layers you need to build yor show must be included in this phase, otherwise, if included later they will not work).

Step 04
– Select the “Layer 01”, click on the button “Layer 01”  to highlight in green.
– From the drop-down menu at the top, select Shortcuts/Edit DMX,

Step 05
– Fill in all the desired shortcuts for the layer 01 in “This Layer” mode by selecting the desired field…

…and touching the corresponding parameter (encoder) for the first layer on the patched DMX console.

Check again if the shortcuts, are in “This Layer” mode by the side shortcut panel in Arena GUI.

For each parameter, note whether it is 8 or 16 bit (see Console Fixture) and indicate this in the relevant shortcut.

Important Note: When compile 16 Bits parameters, be careful of what DMX Channel, get listened, by Arena field.
Some times it happens that, due to the 16 Bit Channel transmission behavior of the Console, which send on both DMX channels involved with that 16 Bit function, the field of the Media Server, may register, the wrong channel.
Often the proper channel is the first of the couple of DMX channel of the specific parameter, refer to the Personality DMX Chart, and in case of error, compile those shortcut, by entering manually the right channel, to be listened by Arena.


Adjust the range of critical parameter (X-Y Position, Crop or Keystone shutter) according to the size of the output of your project.

Step. 6
– With the same method, build the shortcuts, just of the video opacity, of all the layers you need to use above the first layer.

Step. 7
– Stop Edit Shortcuts DMX


Check carefully whether the first layer responds as expected to the console instructions, otherwise go back to Edit DMX Shortcuts and correct what needs to be corrected.
– Exit and save composition project.

Step. 8
– Copy the .xml file generated by resolume from the “C:\User\Documents\Resolume Arena\Shortcuts\DMX” directory.
– Upload it to the resolumedmx.org website area, dedicated to processing DMX shortcuts.
– Follow the instructions, paying particular attention to the DMX Footprint and the number of layers that the compiler must build in relation to the fixture you have on the DMX controller.
– Download the resulting file and copy it to the directory from which the source file was extracted.
– Launch Arena.
– From the Shortcuts/Edit DMX drop-down menu at the top, in the Shortcuts window at the bottom, select the file you just copied from the drop-down menu.

– From the Shortcuts menu at the top, select Stop.


– Enjoy your DMX controlled Media Server!

In the Download section of this site, RAW Shortcuts Starting Files, User created Personalities, DMX Shortcuts, Arena Composition and Starter Kit are available and suitable to build your personal Arena Media Server project, driven by your DMX Control Desk.

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